New Super Mario Bros. was a return to classic 2D platforming most of us remember from our childhood. The classic Super Mario Bros. formula was updated with new 3D visuals on a 2D background and looked pretty good to boot. Mario didn't only get an aesthetic update, but some of his athletic 3D moves also carried over to the 2D gameplay. Mario could wall jump, triple jump and even ground pound in a 2D platformer. New power-ups, which have become tradition for new Mario games, were introduced to the game such as the Mega Mushrooms which would cause Mario to grow to an enormous size. Mini- Mushrooms would cause Mario to shrink to microscopic levels to access pipes that were otherwise inaccessible by a bigger Mario. New Super Mario Bros. also took advantage of the dual screens by using both screens to display the action when Mario would go underground. It was a great experience to relive the classic days of Super Mario and ushered in a new wave of retro games that seem to be hanging around for the long haul.
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